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The world is wide. Remember the things she told us.

Golden queen of the mountains, sealed away in the dark - they say she's making a horn, a magnificent horn, with which to free the voice caught in the throat of the earth. They say she'll make it from heartrock and her own scales, and when it is made, we will all know the truth of the world.

Sharp Crag hears, and he desires her deeply. She will be his queen now and forever - it is love, and she reciprocates. Twenty-five years to the day, and the horn sits atop a throne in the mountain's belly.

They are a pair made to carve open the world, and make it their own.

That was many thousands of years ago.
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In most Pokemon universes, a Legendary is a Pokemon of immense power or rarity. As the name might suggest, they often feature heavily in the mythology of those worlds, whether they are what would be called a "god" or not.

Earthcarver's universe of origin is one not of the Legendaries, but of the Esteemed.


The beings who call themselves the Esteemed are immortal and multipresent. They make their home in an isolated section of the world called "Hidden Land", where time and reality are altered.

The concept most fundamental to the universe of the Esteemed is the name. A name is a single existence in the world - most mortals have one, with a few exalted souls allowed another.

The Esteemed have infinite names.

Earthcarver is Giratina's third name, and her first as a "regular" Pokemon.

Among the Esteemed, the High Shaymin is known to have experienced the most names (thousands spanning the course of history), and Articuno the fewest (only one).

Arceus, who is too far beyond the Esteemed to be able to descend into the world, cannot have names.



Known names:

Esteemed Lords

Timestrider (Celebi) - keeper of forests, warden of magical/supernatural occurrences
Herald (Cresselia) - guardian god of humans
Earth-by-Night (Groudon) - keeper of continents
Sea-by-Night (Kyogre) - keeper of oceans
Sky-by-Night (Rayquaza) - keeper of winds
Timekeeper (Dialga) - guardian of the Temporal Tower

Seven Treasures

Worldheart (Heatran) - keeper of Fiery Drum, first song, god of war, patron of leaders
Earth-by-Day (Groudon) - keeper of Terra Cymbals, second song
Earthcarver ([personal profile] stoneundertone) - keeper of Rock Horn, third song, god of death, chief collector of souls
Sea-by-Day (Kyogre) - keeper of Aqua-monica, fourth song
Progenitor (Mew) - keeper of Grass Cornet, fifth song, god of life, first psychic
Sky-by-Day (Rayquaza) - keeper of Sky Melodica, sixth song
Melodious ([personal profile] icebluemelody) - keeper of Icy Flute, seventh song, god of history, culture, and creative works, patron of storytellers


Story and Legend

Wanderer (Shaymin) - (cluster of about two hundred briefly-used names); god of mischief and cleverness/quick-wittedness, patron of nomads
Rose Moon (Cresselia) - taught humans the art of shipbuilding and led them across the ocean to safety

Sun's Bearer (Ho-oh) - god of medicine and healing
White Tempest (Lugia) - god of punishment and justice
Traitor (Darkrai) - the first and fallen Darkrai, source of evil and malice

(list is in progress)

This universe is an AU of Pokemon Mystery Dungeon: Explorers. It started with expanded backstories for the Seven Treasures bonus bosses, who go mysteriously unexplained in canon, and...sort of gained a life of its own from there.
stoneundertone: (Eyes Upon the Watcher; ghostmother)
oh boy oh boy

In true Tyratina fashion, the Earthcarver of...actual Earth decided to dick mercilessly with the system and get summoned as some kind of bullshit extra class, "Harper". nvm it's a harper party up in this shit

What exactly is Harper?

Heroic Spirits are impressions of commonly-understood characters or historical figures, who draw power from existing in the collective mythology of humankind and being popular motifs and blah blah blah nasu. The more well-known the common portrayal of them is, the more powerful they end up being.

The parameters of the Harper class are such:
- A Harper is, fundamentally, not a single character, but a primal concept with which humans have been preoccupied throughout history and prehistory.
- They may in fact have multiple names (hurr hurr) attained in different times and places, as many cultures around the world personified them separately in similar ways.
- They have massive power in the very specific archetype associated with their identity.
- Why "Harper"? A few reasons.
--- Songs are analogous with oral tradition, so an entity with many stories about it also has many songs about it.
--- Humans had tools and rudimentary weapons before they had language, but language preceded and even enabled the concept of heroes and their weapons. This is analogous to the way that the fundamental concepts that may become Harper both precede and are the foundation for standard Heroic Spirits. Language. Songs. Harper.
--- Extension of point two - people were oohing and aahing over musical instruments first or maybe they weren't idk i'm not up on my anthropology, let's just pretend for the purposes of this

Harper "Earthcarver" is the concept of looming death. She manifests in her most prehistoric form, a monster representing vicious nature as the first threat to man, but has had plenty of other faces throughout history (such as Ammit, Abbadon, and countless ravenous dragons in European stories), which cumulatively grant her power.


and yes, the other seven treasures things are also Harpers somewhere in the ether, because I am seven treasures all day every day can't stop won't stop HARPER PARTYYYYYY

Harper Earthcarver (Tyranitar)
--True form: Giratina
"How could man ever dream to name death? It was the sum of them all and more. But they tried, oh how they tried, with their feeble mortal imagination. They gave to death all the most ghastly things that crawled in their memory. Limbs contorted, skin pallid and grey, bones exposed and bleached sterile. Burning eyes that plagued them every day of their lives, the fangs and talons of the wild beasts who could kiss them so easily with death. And in bones they found forms more fearsome than they could have dreamed of. They pulled dragons from the earth and set them loose upon their mythology, free to spew fire and plague about the land.
Gaze upon me, mortal. This grisly form has been venerated since time unrecorded, celebrated in the hearts of men, which love something for the very fear it inspires in them. Dare not look away, my child! I have never once lifted my gaze from you. For I am Death. I am your end, and you will soon know what it is to love me."

--Personification: Death
--Master: Kayneth El-Melloi Archibald
--Noble Phantasm: ((horn))
-----Effect: "To invoke the knowledge of death that all things have, and make them aware of it...to seize through the haughty with fear and seize through the departed with vigor. Death's envoys, latent or imminent, respond to her summons."

Harper Melodious (Noctowl)
--True form: Articuno
--Personification: Storytelling
--Master: Kotomine Kirei
--Noble Phantasm: ((flute?))
-----Effect: idk but this is close enough to the root of heroic spirits stuff to be really potentially bullshit. i want to say some kind of servant analysis tool but that's broken in a really special way that's a little too much even for nasushit (or is it? idk.)

Harper Ancestor (Ralts)
--True form: Mew
--Personification: Legacy/inheritance
--Master: Kiritsugu Emiya
--Noble Phantasm: ((cornet))
-----Effect: total goddamn bullshit

Harper Warlord (Aggron)
--True form: Heatran
--Personification: Violence
--Master: Ryuunosuke Uryuu
--Noble Phantasm: ((drum))
-----Effect: i'm having trouble figuring this one out because earthcarver's already occupies the crazybomb slot and you'd think war drums would have some kind of psychological effect. a straight-up buff would be boring as shit.

Harper Leviathan (Magikarp)
--True form: Kyogre
--Personification: The unfathomable
--Master: Waver Velvet hahahhaha
--Noble Phantasm: ((pipe? whistle?))
-----Effect: what happens when you let lovecraft design a reality marble

Harper Behemoth (Torterra)
--True form: Groudon
--Personification: Mother Earth
--Master: Kariya Matou
--Noble Phantasm: ((cymbals? gong? bell?))
-----Effect: what if it made things start decomposing or something else related to "reclamation"....that'd be gross but appropriate

Harper (Braviary)
--True form: Rayquaza
--Personification: The unattainable
--Master: Tokiomi Tohsaka
--Noble Phantasm: ((melodica? harp?))
-----Effect: INSERT EXPLANATION HERE end effect is that Rayquaza becomes invulnerable to realistic things, you must be this bullshit to harm the dragon

Surprise!

Jul. 8th, 2011 09:20 pm
stoneundertone: (Eyes Upon the Watcher; ghostmother)

~You're dead!~


how does this make you feel
stoneundertone: (Default)
HELPFUL INFO READ THIS TOO

Mystery Dungeons are strange places where the fabric of reality becomes wrinkled, creating an ever-shifting space that repeats itself for a certain amount of time. Wild Pokemon live in these places, as they are difficult for outsiders to navigate and can draw in prey while keeping their homes safe from intruders. They are rather dangerous places, filled with traps and hazards, but many dungeons have had treasure stashed in their deepest points long ago.

Explorers are Pokemon who brave the dungeons in search of these precious items and amazing sights, seeking adventure and wonder in some of the most awe-inspiring places that nature and Pokemon have created.

Dungeons are made up of "floors", or systems of tunnels and chambers that rearrange themselves periodically. Explorers seek out stable points in the dungeon where they can move from one floor to another, working through the number of shifts required to reach a dungeon's endpoint. These stable points are often marked by stair-shaped statues, carved by Pokemon to mark the places where one can figuratively descend deeper into the dungeon.

Some dungeons have traps set up in the wider, rectangular chambers, which have various effects.

Pokemon recover HP gradually while walking through dungeons.

Make sure to not get too hungry in a dungeon! If a Pokemon becomes famished, their HP will drop one point for every step they take! Eat food items such as Apples to keep your Belly full.

IMPORTANT ITEMS TO KNOW:
- Oran Berry : Restores a lot of HP.
- Cheri Berry : Cures Paralysis.
- Chesto Berry : Cures Sleep.
- Pecha Berry : Cures Poison.
- Rawst Berry : Cures Burns.
- Aspear Berry : Cures Freezing.
- Heal Seed : Cures all status ailments.
- Reviver Seed : Automatically cures a Pokemon that faints, then turns into a Plain Seed.
- Plain Seed : Does nothing, but fills the Belly a little.
- Apple : Fills the Belly by about half.
- Big Apple : Fills the Belly fully.
- Gummis : Raise a Pokemon's IQ, enabling them to use IQ Skills.
- Iron Thorn/Silver Spike/Stick : Items that can be thrown in a straight line to hit the enemy.
- Geo Pebble/Gravelerock : Items that can be thrown to explode upon hitting an enemy.

List of Wonder Orbs
List of scarves
List of glasses
List of Seeds
List of throwing items
stoneundertone: (Default)
Team Magma : [livejournal.com profile] pyroobsessed (Larvesta) + [livejournal.com profile] wishtobebetter (Slugma)

Team Hex : [livejournal.com profile] flopfrown (Lampent) + [livejournal.com profile] smilesandsteel (Frillish)

Team ??? : [livejournal.com profile] falseintent (Tynamo) + [livejournal.com profile] future_prof (Machop)

Team ??? : [livejournal.com profile] eternallyvivid (Carnivine) + [livejournal.com profile] acro_mach (Taillow)

Team ??? : [livejournal.com profile] loveliestwish (Mawile) + [livejournal.com profile] cutofthesky (Skarmory)

Team Baby Boom : [livejournal.com profile] stalkerwithacap (Roselia) + [livejournal.com profile] onesymbolshort (Audino)

Team ??? : [livejournal.com profile] aquaboss (Carvanha) + [livejournal.com profile] exileforfreedom (Lapras)

Team ??? : [livejournal.com profile] millennialtrial (Tyrogue) + [livejournal.com profile] lostmillennium (Growlithe)

Team ??? : [livejournal.com profile] shoujospirit (Clefairy) + [livejournal.com profile] itsawhitedawn (Pignite)

Team ??? : [livejournal.com profile] sans_eyepatch (Deino) + [livejournal.com profile] faithfulassist (Munchlax)

Team ??? : [livejournal.com profile] failsathealthy (Ducklett) + [livejournal.com profile] lockedtrainer (Castform)

Team ??? : [livejournal.com profile] silencedtrainer (Riolu) + [livejournal.com profile] bittytsun (Sneasel)

Team ??? : [livejournal.com profile] lovesdefense (Shieldon) + [livejournal.com profile] fetchinghat [livejournal.com profile] fetching_hat   (Absol)

Team ??? : [livejournal.com profile] ihearsamenoises (Purrloin) + [livejournal.com profile] onthecontraire (Glameow)

Team Wings : [livejournal.com profile] ringsclear (Natu) + [livejournal.com profile] thievingfae (Clefairy)

Team ??? : [livejournal.com profile] kel_zekrom (Farfetch'd) + [livejournal.com profile] beautyburning (Vulpix)

Team ??? : [livejournal.com profile] allyostrays (Meowth) + [livejournal.com profile] cocoabro (Scraggy)

Team Orchard : [livejournal.com profile] brbtraining (Ivysaur) + [livejournal.com profile] healing_yellow (Deerling)

Team ??? : [livejournal.com profile] mischiefbreeder (Aipom) + [livejournal.com profile] greatbantam (Skitty)

Team Victory : [livejournal.com profile] tsuuuun (Murkrow) + [livejournal.com profile] wildconqueror (Poochyena)

Team Glam : [livejournal.com profile] chickendebt (Ponyta) + [livejournal.com profile] greenorbust (Buneary)

Team ??? : [livejournal.com profile] unlockeing (Lapras) + [livejournal.com profile] genetikitty (Eevee)

Team Sandstorm : [livejournal.com profile] of_the_land (Krokorok) + [livejournal.com profile] mute_two (Cubone)

Team Bowtie : [livejournal.com profile] hark_a_suicune (Psyduck) + [livejournal.com profile] droppedballs (Voltorb)

Team ZZZ : [livejournal.com profile] lostundreamer (Munna) + [livejournal.com profile] wishedtobeclose (Abra)

Team Melody: [livejournal.com profile] wished4forever (Clefairy) + [livejournal.com profile] be_my_sacrifice (Maractus)

Team ??? : [livejournal.com profile] illusion_ruler (Zorua) + [livejournal.com profile] icanhazdatbolt (Shinx)

Team ??? : [livejournal.com profile] expbunny (Audino) + [livejournal.com profile] luvamutt (Lillipup)

Team ??? : [livejournal.com profile] tintedspring (Ivysaur) + [livejournal.com profile] 4thegoodofnone (Tropius)

Team ??? : [livejournal.com profile] 2ndworststarter (Weedle) + [livejournal.com profile] usesdig (Cranidos)

Team ??? : [livejournal.com profile] savedover (Vulpix) + [livejournal.com profile] nintentrainer (Shroomish)

Team ??? : [livejournal.com profile] nomorestrays (Houndour) + [livejournal.com profile] flockingjustice (Hoothoot)

Team ☺~Yay : [livejournal.com profile] typeless (Mienfoo) + [livejournal.com profile] subwayklutz (Minccino)

Team ??? : [livejournal.com profile] leaguechallenge (Pikachu) + [livejournal.com profile] perpetuallyten (Gastly)

Team ??? : [livejournal.com profile] notwithouta (Sentret) + [livejournal.com profile] awesome_trainer (Turtwig)

Team ??? : [livejournal.com profile] theylookedaway (Nidoran) + [livejournal.com profile] bellfire_bird (Doduo)

Team ??? : [livejournal.com profile] battlestandby (Teddiursa) + [livejournal.com profile] herebesparkles (Dratini)

Team ??? : [livejournal.com profile] platinumdawn (Misdreavus) + [livejournal.com profile] gastlybusting (Shuppet)

Team Strudel : [livejournal.com profile] usedellipses (Bidoof) + [livejournal.com profile] drittegewurz (Panpour)
stoneundertone: (Default)
DUNGEON LIST:



((IC/OOC NOTE: The segments of the descriptions in italics are not on the sheet that characters see.))

1 - Little Hill : BEGINNER DIFFICULTY : A grassy burrow under a small hill where meadow Pokemon live. No weather, 3 floors. Treasure: a bag of assorted Gummis. A short, easy dungeon for beginners.

2 - Carved Crag : EASY DIFFICULTY : A harsh, rocky cliff on Pivot Mountain, fraught with Rock- and Flying-type Pokemon. No weather, 8 floors. Boss: a loud and obnoxious Skarmory that attacks recklessly and is easily defeated with normal attacks. Treasure: Any two Scarves.

3 - Dry Dunes : EASY DIFFICULTY : A sandy maze full of desert Pokemon. Has Monster Houses. Sandstorm weather, 10 floors. Boss: a mob of Sandslash that rolls around to attack, but can be unrolled and made vulnerable with stunning or wide-ranged attacks. Treasure: A bag of 7 random Orbs.

4 - Spiral Chasm : MEDIUM DIFFICULTY : A cave leading deep into the earth. Very dark, has Monster Houses. No weather, 10 floors. Boss: a Crobat who evades attacks by darting in and out of the shadows - light up the cave or use sound attacks to break his technique. Treasure: Lost Loot and random items.

5 - Tidal Cove : MEDIUM DIFFICULTY : A marine cave with water routes and rocky ledges. No weather, 12 floors. Boss: a greedy Tentacruel that reaches out to steal items before they can be used. Treasure: Lost Loot and random items.

6 - Bramble Grove : MEDIUM DIFFICULTY : A thick forest inhabited by Bug-type Pokemon, where the only road onward is up into the canopy. No weather, 10 floors. Boss: a Scyther who strikes from the thick foliage - you'll have to cause some massive collateral damage to get past him. Treasure: Lost Loot and random items.

7 - Clarion Plateau : HARD DIFFICULTY : A sun-baked maze in Azimuth Plain where Fire-types run wild, scorching the ground. Has traps and Monster Houses. Strong sunlight, 16 floors. Treasure: Lost Loot, random items, and Golden Seeds....or the opportunity to see a Time Gear.

8 - Dismal Cave : HARD DIFFICULTY : A zero-visibility cavern in the Umbra Caves, filled with Dark- and Ghost-type Pokemon...and, if you let your imagination run wild, some more frightening presences. Has traps and Monster Houses. Thick fog, 16 floors. Treasure: Lost Loot, random items, and Golden Seeds....or the opportunity to see a Time Gear.

9 -  Drizzle Ruins : HARD DIFFICULTY : A rain-drenched labyrinth in the heart of the Aurora Forest where jungle Pokemon dance to summon storms. Has traps and Monster Houses. Heavy rain, 16 floors. Treasure: Lost Loot, random items, and Golden Seeds....or the opportunity to see a Time Gear.

10 - Whiteout Road : HARD DIFFICULTY : A path to the peak of a snow-capped mountain, where mischievous Ice-type Pokemon ambush explorers. Has traps and Monster Houses. Hailstorm, 16 floors. Treasure: Lost Loot, random items, and Golden Seeds....or the opportunity to see a Time Gear.

11 - Distortion Tunnel : INSANE DIFFICULTY : ...?

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